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/* Copyright (c) 2006-2013 by OpenLayers Contributors (see authors.txt for * full list of contributors). Published under the 2-clause BSD license. * See license.txt in the OpenLayers distribution or repository for the * full text of the license. */ /** * @requires OpenLayers/Control.js * @requires OpenLayers/Handler/Hover.js * @requires OpenLayers/Handler/Click.js */ /** * Class: OpenLayers.Control.UTFGrid * * This Control provides behavior associated with UTFGrid Layers. * These 'hit grids' provide underlying feature attributes without * calling the server (again). This control allows Mousemove, Hovering * and Click events to trigger callbacks that use the attributes in * whatever way you need. * * The most common example may be a UTFGrid layer containing feature * attributes that are displayed in a div as you mouseover. * * Example Code: * * (start code) * var world_utfgrid = new OpenLayers.Layer.UTFGrid( * 'UTFGrid Layer', * "http://tiles/world_utfgrid/${z}/${x}/${y}.json" * ); * map.addLayer(world_utfgrid); * * var control = new OpenLayers.Control.UTFGrid({ * layers: [world_utfgrid], * handlerMode: 'move', * callback: function(infoLookup) { * // do something with returned data * * } * }) * (end code) * * * Inherits from: * - <OpenLayers.Control> */ OpenLayers.Control.UTFGrid = OpenLayers.Class(OpenLayers.Control, { /** * APIProperty: autoActivate * {Boolean} Activate the control when it is added to a map. Default is * true. */ autoActivate: true, /** * APIProperty: Layers * List of layers to consider. Must be Layer.UTFGrids * `null` is the default indicating all UTFGrid Layers are queried. * {Array} <OpenLayers.Layer.UTFGrid> */ layers: null, /* Property: defaultHandlerOptions * The default opts passed to the handler constructors */ defaultHandlerOptions: { 'delay': 300, 'pixelTolerance': 4, 'stopMove': false, 'single': true, 'double': false, 'stopSingle': false, 'stopDouble': false }, /* APIProperty: handlerMode * Defaults to 'click'. Can be 'hover' or 'move'. */ handlerMode: 'click', /** * APIMethod: setHandler * sets this.handlerMode and calls resetHandler() * * Parameters: * hm - {String} Handler Mode string; 'click', 'hover' or 'move'. */ setHandler: function(hm) { this.handlerMode = hm; this.resetHandler(); }, /** * Method: resetHandler * Deactivates the old hanlder and creates a new * <OpenLayers.Handler> based on the mode specified in * this.handlerMode * */ resetHandler: function() { if (this.handler) { this.handler.deactivate(); this.handler.destroy(); this.handler = null; } if (this.handlerMode == 'hover') { // Handle this event on hover this.handler = new OpenLayers.Handler.Hover( this, {'pause': this.handleEvent, 'move': this.reset}, this.handlerOptions ); } else if (this.handlerMode == 'click') { // Handle this event on click this.handler = new OpenLayers.Handler.Click( this, { 'click': this.handleEvent }, this.handlerOptions ); } else if (this.handlerMode == 'move') { this.handler = new OpenLayers.Handler.Hover( this, // Handle this event while hovering OR moving {'pause': this.handleEvent, 'move': this.handleEvent}, this.handlerOptions ); } if (this.handler) { return true; } else { return false; } }, /** * Constructor: <OpenLayers.Control.UTFGrid> * * Parameters: * options - {Object} */ initialize: function(options) { options = options || {}; options.handlerOptions = options.handlerOptions || this.defaultHandlerOptions; OpenLayers.Control.prototype.initialize.apply(this, [options]); this.resetHandler(); }, /** * Method: handleEvent * Internal method called when specified event is triggered. * * This method does several things: * * Gets the lonLat of the event. * * Loops through the appropriate hit grid layers and gathers the attributes. * * Passes the attributes to the callback * * Parameters: * evt - {<OpenLayers.Event>} */ handleEvent: function(evt) { if (evt == null) { this.reset(); return; } var lonLat = this.map.getLonLatFromPixel(evt.xy); if (!lonLat) { return; } var layers = this.findLayers(); if (layers.length > 0) { var infoLookup = {}; var layer, idx; for (var i=0, len=layers.length; i<len; i++) { layer = layers[i]; idx = OpenLayers.Util.indexOf(this.map.layers, layer); infoLookup[idx] = layer.getFeatureInfo(lonLat); } this.callback(infoLookup, lonLat, evt.xy); } }, /** * APIMethod: callback * Function to be called when a mouse event corresponds with a location that * includes data in one of the configured UTFGrid layers. * * Parameters: * infoLookup - {Object} Keys of this object are layer indexes and can be * used to resolve a layer in the map.layers array. The structure of * the property values depend on the data included in the underlying * UTFGrid and may be any valid JSON type. */ callback: function(infoLookup) { // to be provided in the constructor }, /** * Method: reset * Calls the callback with null. */ reset: function(evt) { this.callback(null); }, /** * Method: findLayers * Internal method to get the layers, independent of whether we are * inspecting the map or using a client-provided array * * The default value of this.layers is null; this causes the * findLayers method to return ALL UTFGrid layers encountered. * * Parameters: * None * * Returns: * {Array} Layers to handle on each event */ findLayers: function() { var candidates = this.layers || this.map.layers; var layers = []; var layer; for (var i=candidates.length-1; i>=0; --i) { layer = candidates[i]; if (layer instanceof OpenLayers.Layer.UTFGrid ) { layers.push(layer); } } return layers; }, CLASS_NAME: "OpenLayers.Control.UTFGrid" });